![]() I use this toolchain for building our app that allow cross-compile on any system with clang-13, even on the same host mac OS as target one. For maximum backwards compatibility I need to set the environment variable MACOSXDEPLOYMENTTARGET10. cmake/ help/latest/ manual/ cmake- toolchains.7.Just to be clear: CMAKE_OSX_DEPLOYMENT_TARGET should be set before âprojectâ statement, otherwise it may not work. in my cmake projects I support mac os x and I am creating universal binaries by means of compilation on different (ppc and intel) machines and later combining the results using lipo. > The spaces here should be replaced by semicolons. Not sure if that's a bug in CMake or in the LDC configuration. The flags `-arch arm64 -miphoneos-version-min=12.0` will give the same binary as `-target arm64-apple-ios12.0`.Īlthough, I still need to specify `-cFlags= '-target arm64- apple- ios12.0'` otherwise the assembly files (threadasm.S and eh_asm.S) are compiled for macOS x86-64 instead of iOS ARM64. This will (for iOS) add the `-miphoneos-version-min` flag. * CMAKE_OSX_DEPLOYMENT_TARGET - Specifies the minimal deployment target. ![]() * CMAKE_OSX_ARCHITECTURES - Specifies the target architecture. It can be used with or without CMake, but it may depend on some software being installed on the system. It uses the generators concept from CMake to abstract package generation on specific platforms. ![]() * CMAKE_SYSTEM_NAME - Specifies the target platform. CPack is a powerful, easy to use, cross-platform software packaging tool distributed with CMake. Yeah, I found some documentation now, seems to be officially supported. There might even be some builtin CMake support in the meantime: gitlab. > There are probably guides for how to set up CMake cross-compilation from macOS to iOS. They have always used flags like above mentioned. As far as I know there's never been a compiler that targets a specific platform by Apple. I just specifies different target triples with the `-target` flag and different SDKs with the `-isysroot` flag. It invokes the same compiler regardless the target platform. Probably because the Posix layer on macOS and iOS is basically the same. The qt-cmake convenience script located in //ios/bin/ will take care of setting up the toolchain and correct.In practice this means you also need the latest version of macOS to develop apps with Qt, due to Xcodes system requirements. So I've been lucky so far that is has worked. The minimum deployment target for Qt applications is specified in Supported Platforms. > Without specifying a C cross-compiler directly, either via setting the CC env variable or by using a CMake toolchain file, CMake will probe and configure the compiler for the host.Īha, I see. The spaces here should be replaced by semicolons. > -linkerFlags='-target arm64-apple-ios12.0 -isysroot $IOS_SDK_PATH' \ cmake/cmake/ issues/17870 > -cFlags='-target arm64-apple-ios12.0 -isysroot $IOS_SDK_PATH' \ There might even be some builtin CMake support in the meantime: gitlab. I read through CMakeâs output, clang is being called with -target arm64-apple-macos10.13 so I guess itâs not a compile. There are probably guides for how to set up CMake cross-compilation from macOS to iOS. ![]() Without specifying a C cross-compiler directly, either via setting the CC env variable or by using a CMake toolchain file, CMake will probe and configure the compiler for the host. > (I've replaced the actual SDK paths with $MAC_OSX_SDK_PATH and $IOS_SDK_PATH to reduce the text). > FLAGS = -DHAVE_UNISTD_H -isysroot $MAC_OSX_SDK_PATH -mmacosx-version-min=10.14 -target arm64-apple-ios12.0 -isysroot $IOS_SDK_PATH > Looking at the `build.ninja` file that is generated there are 72 targets (or whatever they're called) that contains the following: If this is your first deployment, you will get a dialog from Visual Studio asking to. > clang: warning: overriding '-mmacosx-version-min=10.14' option with '-target=arm64-apple-ios12.0' Dolphin is available for Linux, macOS, Windows, and Android. On Saturday, 11 January 2020 at 11:15:52 UTC, Jacob Carlborg wrote:
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